Book Description
A superb reference for professional offices in many fields: industrial technology, CAD, engineering, and manufacturing technology, among others. Encompassing the latest ANSI/ASME Y14.5M-1994 Dimensioning and Tolerancing Standard, the crystal-clear presentation breaks the topic's fundamentals into small, logical units for easy reference. Fundamentals of Geometric Dimensioning and Tolerancing covers the entire gamut of the field: drawings and dimensioning, form controls, datums, tolerance of position, runout controls, and more. Perfect for a self-paced refresher course in a field vital to your career.
Customer Reviews:
Great book for learning GD&T.......2006-03-03
This book is an excellent substitute or supplement to a course in geometric dimensioning & tolerancing. GD&T was not taught at the college I attended and this book helped me quickly get up to speed. Within days of using this I was creating proper drawings that accuratly communicated my company's requirements for cast parts. However, the book is probably better suited as a learning tool than it is a reference as it often took some time to look up and find the answer for specific questions.
Excellent book for understanding Geometrical Tolerances.......1999-11-07
This book explains clearly the concept of Geometrical Dimensioning & Tolerances and the advantages of applied it to mechanical engineering drawings. It helps you to understand the difference between Geometrical Dimensioning vs Coordinate Dimensioning. A must for Engineering Drawing Standards.
Book Description
Creating great illustration work requires specialist skills and knowledge, and in addition to practical applications, this book teaches a comprehension of basic communication theory and creative strategies. It guides in understanding design, print and production processes as well as software application. By recognizing illustration as a freelance profession Fundamentals of Illustration explains best working practices appropriate to all industry sectors, including how to market and promote work effectively.
Customer Reviews:
Fabulous intro to the world of professional illustration........2007-08-30
As an aspiring illustrator, I was looking for a book that would not only tell me the different avenues I could pursue as an illustrator, but the pros and cons to each path, the best process to follow and how I could become a successful illustrator. This book really had it all! I highly recommend it to anyone getting started in illustration.
Excelent!.......2007-06-02
this book only has one small problem: small captions.
That's it! It is everything that says in the book description and more!
Essential Reading.......2007-05-20
This book is absolutely wonderful. It is superbly written, beautifully designed, and contains examples covering a vast array of Illustration styles that tie in perfectly with the text.
While the focus is obviously on illustration, I would highly recommend that freelance people in the related disciplines of Web and Graphic Design read this too, since there's a lot of more general information about the challenges of going it alone. I would hope that educators are integrating books like this into their curriculum, since it's important for students to understand these challenges before being unleashed into the world!
Thanks for a great book!
Excellent resource & eye candy........2007-01-29
This book is currently being used as our "unofficial textbook" in my illustration class. A very good overview of illustration careers and practices. Also, this book is great eye candy. I've been inspired to experiment a little more based on the different types of illustration in this book.
Excellent for art students and those considering careers in illustration or graphic design.
Average customer rating:
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Fundamentals of Modern Drafting
Wallach
Manufacturer: Thomson Delmar Learning
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Accessories:
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Fundamentals of Modern Drafting Workbook (Drafting)
ASIN: 1401809464 |
Book Description
New from Delmar Learning, Fundamentals of Modern Drafting exposes readers to the world of contemporary drafting, offering a direct route to understanding and applying basic technical and engineering drawing concepts such as sketching and lettering guidelines, drafting conventions and formats, multiview, development, and pictorial drawing procedures, geometric tolerancing practices, and more! The author's skill-based, building-block approach uses freehand sketching, instrument drawing, and introductory CAD skills to introduce readers, in logical progression, to 100% of the drafting fundamentals they need to successfully prepare finished working drawings for production. Exercises in every chapter of this heavily illustrated yet cost-effective book progress from simple to complex propelling readers to new hands-on skills while promoting creativity. In-depth discussion of the design process, use of current ASME 14.5M-1994 standards, and links from manual drafting exercises in the text to CADD exercises in the companion Workbook provide optimal preparation for today's workplace. Coverage of descriptive geometry is also included, paving the way for readers who want to pursue further study of more advanced engineering design graphics principles and techniques.
Book Description
A beautiful, incisive introduction to the use of type
* Packed with great examples from leading design studios
* Introduces students to type and offers inspiration for working creatives
The Fundamentals of Typography offers an overview plus incisive insight into the use of type and stunning examples sure to inspire typographers and designers in the field. A comprehensive introduction to the history of typography, typographic detailing in practice, and font generation for print and the web, this book covers type in the past and the present--and speculates on the future. Basic principles are explained with detailed presentations, illustrations, case studies, and examples from leading design studios around the world.
Customer Reviews:
A Concise but Complete Course In What Type can do........2006-06-20
One of the hardest things for a beginning designer to understand is that there are reasons for their being so many styles of type, and so many things that you can do to adjust or modify that typeface to produce the appearance and effect that you are trying to produce.
Today with the ease with which typefaces are produced using computers it is especially important that the designer working on a book, a poster, an advertisement fully understand the impact that his decisions are making on the readers.
This rather small and inexpensive book, only 175 pages long does an excellent job of introducing typography to the beginning designer. It is filled with examples that illustrate the point the author is discussing. It is rather easy reading as the author tends to show examples rather than spending a lot of time describing something. Many of the illustrations he uses are from award winning designs. The information is concise, but complete. Here is a complete course in typography for the beginning designer.
Average customer rating:
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Display Interfaces: Fundamentals & Standards
Robert L. Myers
Manufacturer: Wiley
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ASIN: 0471499463 |
Book Description
Display technology is evolving at an impressive rate with LCD and flat panel technologies gaining an increasing market share over traditional CRT display applications. Focusing on the development of new industry standards, this timely exposition of display systems and applications covers display timings, interfaces, specifications, measurement procedures and all forms of display control and identification.
· Reviews interface and graphics subsystem standards, including FPDI (Flat Panel Display Interface), P&D (Plug and Display) and Intel's Digital Video Interface (DVI)
· Compares and contrasts current and future developments of television and computer industry standards
· Describes the major new display system applications (HDTV, notebook computer, cellphone, cockpit instrumentation etc) and illustrates how user needs have dictated technological requirements (eg power, size and bistability)
· Provides an accessible treatment of current and future display device development, including guidance on selecting devices gor particular applications
Designed to meet the needs of professionals using and implementing display technologies and as a reference for those developing new display systems, this text is a valuable resource for display technology developers and system integrators, video graphics interface engineers and professionals. The comprehensive coverage of this leading edge topic makes it also of interest to postgraduate students in Computer Science and Electrical Engineering.
Download Description
Display technology is evolving at an impressive rate with LCD and flat panel technologies gaining an increasing market share over traditional CRT display applications. Focusing on the development of new industry standards, this timely exposition of display systems and applications covers display timings, interfaces, specifications, measurement procedures and all forms of display control and identification. · Reviews interface and graphics subsystem standards, including FPDI (Flat Panel Display Interface), P&D (Plug and Display) and Intel's Digital Video Interface (DVI) · Compares and contrasts current and future developments of television and computer industry standards · Describes the major new display system applications (HDTV, notebook computer, cellphone, cockpit instrumentation etc) and illustrates how user needs have dictated technological requirements (eg power, size and bistability) · Provides an accessible treatment of current and future display device development, including guidance on selecting devices gor particular applications Designed to meet the needs of professionals using and implementing display technologies and as a reference for those developing new display systems, this text is a valuable resource for display technology developers and system integrators, video graphics interface engineers and professionals. The comprehensive coverage of this leading edge topic makes it also of interest to postgraduate students in Computer Science and Electrical Engineering.
Book Description
Visual Design Fundamentals: A Digital Approach, Second Edition has been completely updated to provide new insights and hands-on tutorials using the latest technology, including Adobe® Illustrator® and Photoshop®. The book teaches the foundational information that artists and designers need to know to understand the art of two-dimensional visual design. It explores the classic elements of design (line, shape, form, value, color, and texture) and their relationship to balance, harmony, variety, and other classic design principles. The theories presented are well-established ideas in all forms of two-dimensional art and design, including drawing, painting, printmaking, graphics, and general design. These principles may also be applied to interior design, architecture, and industrial design. As artists learn the theories taught throughout the book, they'll put these ideas into practice using a variety of hands-on tutorials covering line & shape, type combinations, letters as design elements, color composition, drawing, photo collages, and more. The tutorials use basic computer skills and techniques, and address classic tools and procedures common to all drawing and paint programs, including Illustrator and Photoshop.
Customer Reviews:
can use with any design program.......2007-01-25
Hashimoto teaches timeless precepts of visual design. Many of which predate the Internet. The book seems apt for someone already knowing something about Photoshop and Illustrator. It shows how to use those programs to apply changes to a design, in accordance with the precepts. But primarily you benefit at a higher level, in understanding through the book's examples how to use basic key ideas in design. Hence, the book is not necessarily restricted to users of those design programs. If indeed you favour another program not covered here, the book can still be very informative.
By the way, one chapter uses the example of typeface design. This has an air of antiquity about it. Designing letterforms goes back centuries, and has many subtleties that the chapter lets you appreciate.
Back to the Fundamentals........2006-09-30
The advent of the personal computer and design software such as Adobe Illustrator and Photoshop have greatly changed the way in which design work is done. Still, at the fundamental level the essence of good design still require an understanding of the fundamental design theories. The old concepts of line, shape, form, value, color and texture are still fundamental to good design be it of a poster, a kitchen appliance, or an automobile.
This book discusses how to combine the traditional approaches with the advances made possible by digital techniques. This is the second edition and builds on the material covered in the 2003 edition by providing discussion of the more powerful software that is available now.
The CD that comes with the book includes several tutorial projects for the student to complete as well as links to provide trial versions of Illustrator and Photoshop.
Questionable reviews.......2005-06-16
The two other reviews seem questionable. They read like an add for the book.
Honestly, the book has nice illustrations. It is short on design princples, and long on examples. Check out Robin Williams Non-Designer's book as well.
Two Books In One.......2004-07-24
This book is for anyone new to design fundamentals, digital art and computer imaging software. The author, Alan Hashimoto, has written two books in one. First, he discusses the elements and principals of two-dimensional art design and how they apply to both traditional art mediums and the digital art medium. Second, the book is an introduction to digital imaging software. He discusses the difference between object-oriented and paint software. Throughout the book he teaches the basic skills needed for creating artwork on the computer using both Adobe Illustrator and Photoshop. However the two objectives of this book are well integrated. The author has done a great job of demonstrating how to apply traditional design fundamentals to 2D digital art. He then reinforces this with seven digital art projects which help the reader to apply this knowledge while creating computer generated art.
Hashimoto discusses the design elements of line, shape, space, volume, value, color and texture and the principals of design such as unity, variety and balance. His explanations are easy to understand even for the novice and he uses many full-color digital art examples. However the best aspect of this book is the conceptual process used for completing the seven digital projects. This process starts by defining the design challenge and then brainstorming various approaches with thumbnail sketches. Next the design is further refined into roughs which incorporate more details. The final phases of the process are a trial run of the finished design and then the completed design.
The purpose of these seven projects is not only to apply the information in the book to real life examples but to demonstrate how the steps of the conceptual process can be accomplished using the computer. Hashimoto first discusses the traditional methods used for completing the process and then progresses on to digital methods. His step-by-step instructions for the Adobe software are very thorough and easy to follow. Even if you have not used this type of software before, these projects will teach you the basics of the software and how to use it. He also covers related topics such as scanning your artwork into the computer and printing your completed projects. I enjoyed all seven of the projects. But the one that I found especially useful was typeface design.
Project One - Modular Design
Project Two - Letterforms and Shape
Project Three - Figure Abstraction and Non-Objective Shape
Project Four - Value
Project Five - Color Theory
Project Six - Typeface Design
Project Seven - Digital Montage/Collage
Reading this book was like attending an art course at your favorite university. The author's presentation of the information resembled a class lecture which he reinforced with class assignments. So it is no surprise that Alan Hashimoto is an associate professor at Utah State University where he teaches graphic design and computer art. He is also an accomplished artist.
A self-teaching guide for artists and designers.......2004-03-06
Visual Design Fundamentals: A Digital Approach by Alan Hashimoto (Associate Professor of Graphic Design and Computer Art, Utah State University) is a superbly organized and presented resource and self-teaching guide for artists and designers seeking to take advantage of basic computer skills and techniques to create appealing, emotionally charged, and attention-gathering works of two-dimensional art. Visual Design Fundamentals includes straightforward tutorials and projects using Adobe Illustrator CS and Adobe Photoshop CS in order to provide hands-on experience with principles such as modular design, color theory, typeface design, figure abstraction, and more. An included CD offers files needed to complete the projects and trial versions of Adobe Illustrator and Adobe Photoshop. Highly recommended for an graphic artist seeking to create and utilize computer generated illustrations and/or designs, Visual Design Fundamentals is replete with both black-and-white and color illustrations throughout which wonderfully enhance the detailed, practical, "user friendly" instructions.
Book Description
How advertising agencies create successful campaigns
* From the creative brief to the campaign--a full overview of the advertising process
An introduction to the advertising process, The Fundamentals of Creative Advertising provides students with an understanding of how advertising agencies create and produce ad campaigns. The focus is on the various media available to the advertiser, the thinking and planning behind the campaign, the creative brief, and most importantly, the creative solution and execution of the ad campaign. Interviews with influential advertising professionals and revealing case studies are presented in a clear, thoughtful layout with supporting illustrations and photographs. Authoritative and easy to understand, this book is a necessity for everyone interested in the art of advertising.
Book Description
A thoroughly contemporary approach to teaching essential technical graphics skills has made Bertoline and Wiebe's Fundamentals of Graphics Communication the leading textbook in introductory engineering graphics programs. The fifth edition continues to integrate design concepts and the use of CAD into its outstanding coverage of the basic visualization and sketching techniques that enable students to create and communicate graphic ideas effectively.
As in past editions, the authors have included many examples of how graphics communication pertains to "real-world" engineering design, including current industry practices and breakthroughs; as one example, the Motorola RAZR cellular phone is used as a case study to synthesize the design concepts in the text. A dynamic Online Learning Center provides additional resources such as an image bank, animations, quizzes, and links to current industry and career sites.
Customer Reviews:
Graphics Comm. Review.......2006-03-16
This book is really helpful especially for those who are aspiring engineers because graphic design is a skill that engineers today and in the future really need. This book is really helpful in explaining concepts and defining the graphic design vocabs.
Product Description
The books focus on imaging problems is very unique among the competing books on inverse and ill-posed problems.
It gives a nice introduction into the MATLAB world of images and deblurring problems.
Martin Hanke, Professor, Institut für Mathematik, Johannes-Gutenberg-Universität. When we use a camera, we want the recorded image to be a faithful representation of the scene that we see, but every image is more or less blurry. In image deblurring, the goal is to recover the original, sharp image by using a mathematical model of the blurring process. The key issue is that some information on the lost details is indeed present in the blurred image, but this hidden information can be recovered only if we know the details of the blurring process. Deblurring Images: Matrices, Spectra, and Filtering describes the deblurring algorithms and techniques collectively known as spectral filtering methods, in which the singular value decompositionor a similar decomposition with spectral propertiesis used to introduce the necessary regularization or filtering in the reconstructed image. The concise MATLAB® implementations described in the book provide a template of techniques that can be used to restore blurred images from many applications. This books treatment of image deblurring is unique in two ways: it includes algorithmic and implementation details; and by keeping the formulations in terms of matrices, vectors, and matrix computations, it makes the material accessible to a wide range of readers. Students and researchers in engineering will gain an understanding of the linear algebra behind filtering methods, while readers in applied mathematics, numerical analysis, and computational science will be exposed to modern techniques to solve realistic large-scale problems in image processing. With a focus on practical and efficient algorithms, Deblurring Images: Matrices, Spectra, and Filtering includes many examples, sample image data, and MATLAB codes that allow readers to experiment with the algorithms. It also incorporates introductory material, such as how to manipulate images within the MATLAB environment, making it a stand-alone text. Pointers to the literature are given for techniques not covered in the book. Audience
This book is intended for beginners in the field of image restoration and regularization. Readers should be familiar with basic concepts of linear algebra and matrix computations, including the singular value decomposition and orthogonal transformations. A background in signal processing and a familiarity with regularization methods or with ill-posed problems are not needed. For readers who already have this knowledge, this book gives a new and practical perspective on the use of regularization methods to solve real problems. Preface; How to Get the Software; List of Symbols; Chapter 1: The Image Deblurring Problem; Chapter 2: Manipulating Images in MATLAB; Chapter 3: The Blurring Function; Chapter 4: Structured Matrix Computations; Chapter 5: SVD and Spectral Analysis; Chapter 6: Regularization by Spectral Filtering; Chapter 7: Color Images, Smoothing Norms, and Other Topics; Appendix: MATLAB Functions; Bibliography; Index.
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